I’m Caiden Muro I am a Level Designer! Currently enrolled at DigiPen, I dedicate myself into my work and give myself high, realistic expectations for results that exceed them.
Feel free to take a look at the projects I have below!

Not the flavor you’re looking for? Check out my UX Design work!

Level Projects

Inline: Out of Time

Level Design I contributed to a team for a fast-paced 2D Platformer (available on Steam).

DOOM Level

I go into detail about a level I fully designed, iterated, and polished with DOOM (2016)’s engine.

Count’s Castle

An entire 3D blockmesh created for a level design course utilizing the design process.

Coming Soon…

This project’s page is under construction. Check back here later for updates!

Coming Soon…

This project’s page is under construction. Check back here later for updates!